Regenerated all the files
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@@ -11,12 +11,18 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct MaterialLineArt {
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[DNAFieldAttribute(0, "int", "flags", 4)]
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public int flags;
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[DNAFieldAttribute(1, "char", "transparency_mask", 1)]
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public char transparency_mask;
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[DNAFieldAttribute(2, "char", "mat_occlusion", 1)]
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public char mat_occlusion;
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[DNAFieldAttribute(3, "char", "intersection_priority", 1)]
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public char intersection_priority;
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[DNAFieldAttribute(4, "char", "_pad", 1)]
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public char _pad;
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public MaterialLineArt(int flags, char transparency_mask, char mat_occlusion, char intersection_priority, char _pad) {
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this.flags = flags;
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