Regenerated all the files
This commit is contained in:
@@ -11,11 +11,16 @@ using System;
|
||||
|
||||
|
||||
namespace BlendFile.DNA {
|
||||
using BlendFile;
|
||||
|
||||
public class MovieClip_RuntimeGPUTexture {
|
||||
[DNAFieldAttribute(0, "void", "*next", 0)]
|
||||
public object ptr_next;
|
||||
[DNAFieldAttribute(1, "void", "*prev", 0)]
|
||||
public object ptr_prev;
|
||||
[DNAFieldAttribute(2, "MovieClipUser", "user", 8)]
|
||||
public MovieClipUser user;
|
||||
[DNAFieldAttribute(3, "GPUTexture", "*gputexture[3]", 0)]
|
||||
public GPUTexture[] ptr_gputext = new GPUTexture[3];
|
||||
public MovieClip_RuntimeGPUTexture(object ptr_next, object ptr_prev, MovieClipUser user, GPUTexture[] ptr_gputext) {
|
||||
this.ptr_next = ptr_next;
|
||||
|
||||
Reference in New Issue
Block a user