Regenerated all the files
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@@ -11,10 +11,14 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct MovieReconstructedCamera {
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[DNAFieldAttribute(0, "int", "framenr", 4)]
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public int framenr;
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[DNAFieldAttribute(1, "float", "error", 4)]
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public float error;
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[DNAFieldAttribute(2, "float", "mat[4][4]", 4)]
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public float[,] mat = new System.Single[4,4];
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public MovieReconstructedCamera(int framenr, float error, float[,] mat) {
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this.framenr = framenr;
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