Regenerated all the files
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@@ -11,19 +11,32 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct NodeDefocus {
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[DNAFieldAttribute(0, "char", "bktype", 1)]
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public char bktype;
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[DNAFieldAttribute(1, "char", "_pad0", 1)]
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public char _pad0;
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[DNAFieldAttribute(2, "char", "preview", 1)]
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public char preview;
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[DNAFieldAttribute(3, "char", "gamco", 1)]
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public char gamco;
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[DNAFieldAttribute(4, "short", "samples", 2)]
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public short samples;
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[DNAFieldAttribute(5, "short", "no_zbuf", 2)]
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public short no_zbuf;
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[DNAFieldAttribute(6, "float", "fstop", 4)]
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public float fstop;
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[DNAFieldAttribute(7, "float", "maxblur", 4)]
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public float maxblur;
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[DNAFieldAttribute(8, "float", "bthresh", 4)]
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public float bthresh;
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[DNAFieldAttribute(9, "float", "scale", 4)]
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public float scale;
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[DNAFieldAttribute(10, "float", "rotation", 4)]
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public float rotation;
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[DNAFieldAttribute(11, "char", "_pad1[4]", 1)]
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public char[] _pad1 = new System.Char[4];
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public NodeDefocus(char bktype, char _pad0, char preview, char gamco, short samples, short no_zbuf, float fstop, float maxblur, float bthresh, float scale, float rotation, char[] _pad1) {
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this.bktype = bktype;
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