Regenerated all the files
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@@ -11,8 +11,10 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct NodeGeometryCurveSplineType {
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[DNAFieldAttribute(0, "uchar", "spline_type", 1)]
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public byte spline_type;
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public NodeGeometryCurveSplineType(byte spline_type) {
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this.spline_type = spline_type;
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