Regenerated all the files
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@@ -11,9 +11,12 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct NodeGeometrySubdivisionSurface {
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[DNAFieldAttribute(0, "uchar", "uv_smooth", 1)]
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public byte uv_smooth;
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[DNAFieldAttribute(1, "uchar", "boundary_smooth", 1)]
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public byte boundary_smooth;
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public NodeGeometrySubdivisionSurface(byte uv_smooth, byte boundary_smooth) {
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this.uv_smooth = uv_smooth;
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