Regenerated all the files

This commit is contained in:
Samuele Lorefice
2025-01-22 20:24:55 +01:00
parent 162f888600
commit bf1eb8201c
939 changed files with 10620 additions and 0 deletions

View File

@@ -11,21 +11,36 @@ using System;
namespace BlendFile.DNA {
using BlendFile;
public struct NodeGlare {
[DNAFieldAttribute(0, "char", "quality", 1)]
public char quality;
[DNAFieldAttribute(1, "char", "type", 1)]
public char type;
[DNAFieldAttribute(2, "char", "iter", 1)]
public char iter;
[DNAFieldAttribute(3, "char", "angle", 1)]
public char angle;
[DNAFieldAttribute(4, "char", "_pad0", 1)]
public char _pad0;
[DNAFieldAttribute(5, "char", "size", 1)]
public char size;
[DNAFieldAttribute(6, "char", "star_45", 1)]
public char star_45;
[DNAFieldAttribute(7, "char", "streaks", 1)]
public char streaks;
[DNAFieldAttribute(8, "float", "colmod", 4)]
public float colmod;
[DNAFieldAttribute(9, "float", "mix", 4)]
public float mix;
[DNAFieldAttribute(10, "float", "threshold", 4)]
public float threshold;
[DNAFieldAttribute(11, "float", "fade", 4)]
public float fade;
[DNAFieldAttribute(12, "float", "angle_ofs", 4)]
public float angle_ofs;
[DNAFieldAttribute(13, "char", "_pad1[4]", 1)]
public char[] _pad1 = new System.Char[4];
public NodeGlare(char quality, char type, char iter, char angle, char _pad0, char size, char star_45, char streaks, float colmod, float mix, float threshold, float fade, float angle_ofs, char[] _pad1) {
this.quality = quality;