Regenerated all the files
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@@ -11,9 +11,12 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct NodeKeyingScreenData {
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[DNAFieldAttribute(0, "char", "tracking_object[64]", 1)]
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public char[] tracking_object = new System.Char[64];
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[DNAFieldAttribute(1, "float", "smoothness", 4)]
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public float smoothness;
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public NodeKeyingScreenData(char[] tracking_object, float smoothness) {
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this.tracking_object = tracking_object;
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