Regenerated all the files
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@@ -11,13 +11,20 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct NodePlaneTrackDeformData {
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[DNAFieldAttribute(0, "char", "tracking_object[64]", 1)]
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public char[] tracking_object = new System.Char[64];
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[DNAFieldAttribute(1, "char", "plane_track_name[64]", 1)]
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public char[] plane_track_name = new System.Char[64];
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[DNAFieldAttribute(2, "char", "flag", 1)]
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public char flag;
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[DNAFieldAttribute(3, "char", "motion_blur_samples", 1)]
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public char motion_blur_samples;
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[DNAFieldAttribute(4, "char", "_pad[2]", 1)]
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public char[] _pad = new System.Char[2];
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[DNAFieldAttribute(5, "float", "motion_blur_shutter", 4)]
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public float motion_blur_shutter;
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public NodePlaneTrackDeformData(char[] tracking_object, char[] plane_track_name, char flag, char motion_blur_samples, char[] _pad, float motion_blur_shutter) {
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this.tracking_object = tracking_object;
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