Regenerated all the files
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@@ -11,10 +11,14 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct NodeShaderAttribute {
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[DNAFieldAttribute(0, "char", "name[256]", 1)]
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public char[] name = new System.Char[256];
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[DNAFieldAttribute(1, "int", "type", 4)]
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public int type;
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[DNAFieldAttribute(2, "char", "_pad[4]", 1)]
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public char[] _pad = new System.Char[4];
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public NodeShaderAttribute(char[] name, int type, char[] _pad) {
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this.name = name;
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