Regenerated all the files
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@@ -11,10 +11,14 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct NodeShaderHairPrincipled {
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[DNAFieldAttribute(0, "short", "model", 2)]
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public short model;
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[DNAFieldAttribute(1, "short", "parametrization", 2)]
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public short parametrization;
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[DNAFieldAttribute(2, "char", "_pad[4]", 1)]
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public char[] _pad = new System.Char[4];
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public NodeShaderHairPrincipled(short model, short parametrization, char[] _pad) {
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this.model = model;
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