Regenerated all the files
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@@ -11,9 +11,12 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct NodeShaderTexIES {
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[DNAFieldAttribute(0, "int", "mode", 4)]
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public int mode;
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[DNAFieldAttribute(1, "char", "filepath[1024]", 1)]
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public char[] filepath = new System.Char[1024];
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public NodeShaderTexIES(int mode, char[] filepath) {
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this.mode = mode;
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