Regenerated all the files

This commit is contained in:
Samuele Lorefice
2025-01-22 20:24:55 +01:00
parent 162f888600
commit bf1eb8201c
939 changed files with 10620 additions and 0 deletions

View File

@@ -11,20 +11,34 @@ using System;
namespace BlendFile.DNA {
using BlendFile;
public struct NodeShaderTexPointDensity {
[DNAFieldAttribute(0, "NodeTexBase", "base", 960)]
public NodeTexBase @base;
[DNAFieldAttribute(1, "short", "point_source", 2)]
public short point_source;
[DNAFieldAttribute(2, "char", "_pad[2]", 1)]
public char[] _pad = new System.Char[2];
[DNAFieldAttribute(3, "int", "particle_system", 4)]
public int particle_system;
[DNAFieldAttribute(4, "float", "radius", 4)]
public float radius;
[DNAFieldAttribute(5, "int", "resolution", 4)]
public int resolution;
[DNAFieldAttribute(6, "short", "space", 2)]
public short space;
[DNAFieldAttribute(7, "short", "interpolation", 2)]
public short interpolation;
[DNAFieldAttribute(8, "short", "color_source", 2)]
public short color_source;
[DNAFieldAttribute(9, "short", "ob_color_source", 2)]
public short ob_color_source;
[DNAFieldAttribute(10, "PointDensity", "pd", 176)]
public PointDensity pd;
[DNAFieldAttribute(11, "int", "cached_resolution", 4)]
public int cached_resolution;
[DNAFieldAttribute(12, "char", "vertex_attribute_name[68]", 1)]
public char[] vertex_attribute_name = new System.Char[68];
public NodeShaderTexPointDensity(NodeTexBase @base, short point_source, char[] _pad, int particle_system, float radius, int resolution, short space, short interpolation, short color_source, short ob_color_source, PointDensity pd, int cached_resolution, char[] vertex_attribute_name) {
this.@base = @base;