Regenerated all the files
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@@ -11,9 +11,12 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct NodeSunBeams {
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[DNAFieldAttribute(0, "float", "source[2]", 4)]
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public float[] source = new System.Single[2];
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[DNAFieldAttribute(1, "float", "ray_length", 4)]
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public float ray_length;
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public NodeSunBeams(float[] source, float ray_length) {
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this.source = source;
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