Regenerated all the files

This commit is contained in:
Samuele Lorefice
2025-01-22 20:24:55 +01:00
parent 162f888600
commit bf1eb8201c
939 changed files with 10620 additions and 0 deletions

View File

@@ -11,22 +11,38 @@ using System;
namespace BlendFile.DNA {
using BlendFile;
public class Paint {
[DNAFieldAttribute(0, "Brush", "*brush", 2216)]
public Brush ptr_brush;
[DNAFieldAttribute(1, "AssetWeakReference", "*brush_asset_reference", 24)]
public AssetWeakReference ptr_brush_asset_reference;
[DNAFieldAttribute(2, "Brush", "*eraser_brush", 2216)]
public Brush ptr_eraser_brush;
[DNAFieldAttribute(3, "AssetWeakReference", "*eraser_brush_asset_reference", 24)]
public AssetWeakReference ptr_eraser_brush_asset_reference;
[DNAFieldAttribute(4, "ToolSystemBrushBindings", "tool_brush_bindings", 24)]
public ToolSystemBrushBindings tool_brush_bindings;
[DNAFieldAttribute(5, "Palette", "*palette", 232)]
public Palette ptr_palette;
[DNAFieldAttribute(6, "CurveMapping", "*cavity_curve", 424)]
public CurveMapping ptr_cavity_curve;
[DNAFieldAttribute(7, "void", "*paint_cursor", 0)]
public object ptr_paint_cursor;
[DNAFieldAttribute(8, "char", "paint_cursor_col[4]", 1)]
public char[] paint_cursor_col = new System.Char[4];
[DNAFieldAttribute(9, "int", "flags", 4)]
public int flags;
[DNAFieldAttribute(10, "int", "num_input_samples", 4)]
public int num_input_samples;
[DNAFieldAttribute(11, "int", "symmetry_flags", 4)]
public int symmetry_flags;
[DNAFieldAttribute(12, "float", "tile_offset[3]", 4)]
public float[] tile_offset = new System.Single[3];
[DNAFieldAttribute(13, "char", "_pad2[4]", 1)]
public char[] _pad2 = new System.Char[4];
[DNAFieldAttribute(14, "Paint_Runtime", "runtime", 8)]
public Paint_Runtime runtime;
public Paint(Brush ptr_brush, AssetWeakReference ptr_brush_asset_reference, Brush ptr_eraser_brush, AssetWeakReference ptr_eraser_brush_asset_reference, ToolSystemBrushBindings tool_brush_bindings, Palette ptr_palette, CurveMapping ptr_cavity_curve, object ptr_paint_cursor, char[] paint_cursor_col, int flags, int num_input_samples, int symmetry_flags, float[] tile_offset, char[] _pad2, Paint_Runtime runtime) {
this.ptr_brush = ptr_brush;