Regenerated all the files
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@@ -11,10 +11,14 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct Paint_Runtime {
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[DNAFieldAttribute(0, "int", "initialized", 4)]
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public int initialized;
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[DNAFieldAttribute(1, "short", "ob_mode", 2)]
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public short ob_mode;
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[DNAFieldAttribute(2, "char", "_pad[2]", 1)]
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public char[] _pad = new System.Char[2];
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public Paint_Runtime(int initialized, short ob_mode, char[] _pad) {
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this.initialized = initialized;
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