Regenerated all the files
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@@ -11,11 +11,16 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public class PaletteColor {
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[DNAFieldAttribute(0, "PaletteColor", "*next", 32)]
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public PaletteColor ptr_next;
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[DNAFieldAttribute(1, "PaletteColor", "*prev", 32)]
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public PaletteColor ptr_prev;
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[DNAFieldAttribute(2, "float", "rgb[3]", 4)]
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public float[] rgb = new System.Single[3];
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[DNAFieldAttribute(3, "float", "value", 4)]
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public float value;
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public PaletteColor(PaletteColor ptr_next, PaletteColor ptr_prev, float[] rgb, float value) {
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this.ptr_next = ptr_next;
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