Regenerated all the files
This commit is contained in:
@@ -11,11 +11,16 @@ using System;
|
||||
|
||||
|
||||
namespace BlendFile.DNA {
|
||||
using BlendFile;
|
||||
|
||||
public class RenderSlot {
|
||||
[DNAFieldAttribute(0, "RenderSlot", "*next", 88)]
|
||||
public RenderSlot ptr_next;
|
||||
[DNAFieldAttribute(1, "RenderSlot", "*prev", 88)]
|
||||
public RenderSlot ptr_prev;
|
||||
[DNAFieldAttribute(2, "char", "name[64]", 1)]
|
||||
public char[] name = new System.Char[64];
|
||||
[DNAFieldAttribute(3, "RenderResult", "*render", 0)]
|
||||
public RenderResult ptr_render;
|
||||
public RenderSlot(RenderSlot ptr_next, RenderSlot ptr_prev, char[] name, RenderResult ptr_render) {
|
||||
this.ptr_next = ptr_next;
|
||||
|
||||
Reference in New Issue
Block a user