Regenerated all the files

This commit is contained in:
Samuele Lorefice
2025-01-22 20:24:55 +01:00
parent 162f888600
commit bf1eb8201c
939 changed files with 10620 additions and 0 deletions

View File

@@ -11,22 +11,38 @@ using System;
namespace BlendFile.DNA {
using BlendFile;
public class SceneRenderLayer {
[DNAFieldAttribute(0, "SceneRenderLayer", "*next", 192)]
public SceneRenderLayer ptr_next;
[DNAFieldAttribute(1, "SceneRenderLayer", "*prev", 192)]
public SceneRenderLayer ptr_prev;
[DNAFieldAttribute(2, "char", "name[64]", 1)]
public char[] name = new System.Char[64];
[DNAFieldAttribute(3, "Material", "*mat_override", 392)]
public Material ptr_mat_override;
[DNAFieldAttribute(4, "World", "*world_override", 400)]
public World ptr_world_override;
[DNAFieldAttribute(5, "int", "lay", 4)]
public int lay;
[DNAFieldAttribute(6, "int", "lay_zmask", 4)]
public int lay_zmask;
[DNAFieldAttribute(7, "int", "lay_exclude", 4)]
public int lay_exclude;
[DNAFieldAttribute(8, "int", "layflag", 4)]
public int layflag;
[DNAFieldAttribute(9, "int", "passflag", 4)]
public int passflag;
[DNAFieldAttribute(10, "int", "pass_xor", 4)]
public int pass_xor;
[DNAFieldAttribute(11, "int", "samples", 4)]
public int samples;
[DNAFieldAttribute(12, "float", "pass_alpha_threshold", 4)]
public float pass_alpha_threshold;
[DNAFieldAttribute(13, "IDProperty", "*prop", 136)]
public IDProperty ptr_prop;
[DNAFieldAttribute(14, "FreestyleConfig", "freestyleConfig", 56)]
public FreestyleConfig freestyleConfig;
public SceneRenderLayer(SceneRenderLayer ptr_next, SceneRenderLayer ptr_prev, char[] name, Material ptr_mat_override, World ptr_world_override, int lay, int lay_zmask, int lay_exclude, int layflag, int passflag, int pass_xor, int samples, float pass_alpha_threshold, IDProperty ptr_prop, FreestyleConfig freestyleConfig) {
this.ptr_next = ptr_next;