Regenerated all the files

This commit is contained in:
Samuele Lorefice
2025-01-22 20:24:55 +01:00
parent 162f888600
commit bf1eb8201c
939 changed files with 10620 additions and 0 deletions

View File

@@ -11,35 +11,64 @@ using System;
namespace BlendFile.DNA {
using BlendFile;
public class SpaceSeq {
[DNAFieldAttribute(0, "SpaceLink", "*next", 40)]
public SpaceLink ptr_next;
[DNAFieldAttribute(1, "SpaceLink", "*prev", 40)]
public SpaceLink ptr_prev;
[DNAFieldAttribute(2, "ListBase", "regionbase", 16)]
public ListBase regionbase;
[DNAFieldAttribute(3, "char", "spacetype", 1)]
public char spacetype;
[DNAFieldAttribute(4, "char", "link_flag", 1)]
public char link_flag;
[DNAFieldAttribute(5, "char", "_pad0[6]", 1)]
public char[] _pad0 = new System.Char[6];
[DNAFieldAttribute(6, "View2D", "v2d", 152)]
public View2D v2d;
[DNAFieldAttribute(7, "float", "xof", 4)]
public float xof;
[DNAFieldAttribute(8, "float", "yof", 4)]
public float yof;
[DNAFieldAttribute(9, "short", "mainb", 2)]
public short mainb;
[DNAFieldAttribute(10, "short", "render_size", 2)]
public short render_size;
[DNAFieldAttribute(11, "short", "chanshown", 2)]
public short chanshown;
[DNAFieldAttribute(12, "short", "zebra", 2)]
public short zebra;
[DNAFieldAttribute(13, "int", "flag", 4)]
public int flag;
[DNAFieldAttribute(14, "float", "zoom", 4)]
public float zoom;
[DNAFieldAttribute(15, "char", "view", 1)]
public char view;
[DNAFieldAttribute(16, "char", "overlay_type", 1)]
public char overlay_type;
[DNAFieldAttribute(17, "char", "draw_flag", 1)]
public char draw_flag;
[DNAFieldAttribute(18, "char", "gizmo_flag", 1)]
public char gizmo_flag;
[DNAFieldAttribute(19, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(20, "float", "cursor[2]", 4)]
public float[] cursor = new System.Single[2];
[DNAFieldAttribute(21, "bGPdata", "*gpd", 616)]
public bGPdata ptr_gpd;
[DNAFieldAttribute(22, "SequencerPreviewOverlay", "preview_overlay", 8)]
public SequencerPreviewOverlay preview_overlay;
[DNAFieldAttribute(23, "SequencerTimelineOverlay", "timeline_overlay", 8)]
public SequencerTimelineOverlay timeline_overlay;
[DNAFieldAttribute(24, "SequencerCacheOverlay", "cache_overlay", 8)]
public SequencerCacheOverlay cache_overlay;
[DNAFieldAttribute(25, "char", "multiview_eye", 1)]
public char multiview_eye;
[DNAFieldAttribute(26, "char", "_pad2[7]", 1)]
public char[] _pad2 = new System.Char[7];
[DNAFieldAttribute(27, "SpaceSeq_Runtime", "*runtime", 0)]
public SpaceSeq_Runtime ptr_runtime;
public SpaceSeq(
SpaceLink ptr_next,