Regenerated all the files
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@@ -11,11 +11,16 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct StripElem {
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[DNAFieldAttribute(0, "char", "name[256]", 1)]
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public char[] name = new System.Char[256];
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[DNAFieldAttribute(1, "int", "orig_width", 4)]
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public int orig_width;
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[DNAFieldAttribute(2, "int", "orig_height", 4)]
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public int orig_height;
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[DNAFieldAttribute(3, "float", "orig_fps", 4)]
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public float orig_fps;
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public StripElem(char[] name, int orig_width, int orig_height, float orig_fps) {
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this.name = name;
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