Regenerated all the files
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@@ -11,17 +11,28 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public class UVProjectModifierData {
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[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
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public ModifierData modifier;
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[DNAFieldAttribute(1, "Object", "*projectors[10]", 1160)]
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public Object[] ptr_project = new Object[10];
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[DNAFieldAttribute(2, "char", "_pad2[4]", 1)]
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public char[] _pad2 = new System.Char[4];
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[DNAFieldAttribute(3, "int", "num_projectors", 4)]
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public int num_projectors;
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[DNAFieldAttribute(4, "float", "aspectx", 4)]
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public float aspectx;
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[DNAFieldAttribute(5, "float", "aspecty", 4)]
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public float aspecty;
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[DNAFieldAttribute(6, "float", "scalex", 4)]
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public float scalex;
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[DNAFieldAttribute(7, "float", "scaley", 4)]
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public float scaley;
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[DNAFieldAttribute(8, "char", "uvlayer_name[68]", 1)]
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public char[] uvlayer_name = new System.Char[68];
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[DNAFieldAttribute(9, "int", "uvlayer_tmp", 4)]
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public int uvlayer_tmp;
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public UVProjectModifierData(ModifierData modifier, Object[] ptr_project, char[] _pad2, int num_projectors, float aspectx, float aspecty, float scalex, float scaley, char[] uvlayer_name, int uvlayer_tmp) {
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this.modifier = modifier;
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