Regenerated all the files

This commit is contained in:
Samuele Lorefice
2025-01-22 20:24:55 +01:00
parent 162f888600
commit bf1eb8201c
939 changed files with 10620 additions and 0 deletions

View File

@@ -11,39 +11,72 @@ using System;
namespace BlendFile.DNA {
using BlendFile;
public class UnifiedPaintSettings {
[DNAFieldAttribute(0, "int", "size", 4)]
public int size;
[DNAFieldAttribute(1, "float", "unprojected_radius", 4)]
public float unprojected_radius;
[DNAFieldAttribute(2, "float", "alpha", 4)]
public float alpha;
[DNAFieldAttribute(3, "float", "weight", 4)]
public float weight;
[DNAFieldAttribute(4, "float", "rgb[3]", 4)]
public float[] rgb = new System.Single[3];
[DNAFieldAttribute(5, "float", "secondary_rgb[3]", 4)]
public float[] secondary_rgb = new System.Single[3];
[DNAFieldAttribute(6, "int", "input_samples", 4)]
public int input_samples;
[DNAFieldAttribute(7, "int", "flag", 4)]
public int flag;
[DNAFieldAttribute(8, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(9, "float", "last_rake[2]", 4)]
public float[] last_rake = new System.Single[2];
[DNAFieldAttribute(10, "float", "last_rake_angle", 4)]
public float last_rake_angle;
[DNAFieldAttribute(11, "int", "last_stroke_valid", 4)]
public int last_stroke_valid;
[DNAFieldAttribute(12, "float", "average_stroke_accum[3]", 4)]
public float[] average_stroke_accum = new System.Single[3];
[DNAFieldAttribute(13, "int", "average_stroke_counter", 4)]
public int average_stroke_counter;
[DNAFieldAttribute(14, "float", "brush_rotation", 4)]
public float brush_rotation;
[DNAFieldAttribute(15, "float", "brush_rotation_sec", 4)]
public float brush_rotation_sec;
[DNAFieldAttribute(16, "int", "anchored_size", 4)]
public int anchored_size;
[DNAFieldAttribute(17, "float", "overlap_factor", 4)]
public float overlap_factor;
[DNAFieldAttribute(18, "char", "draw_inverted", 1)]
public char draw_inverted;
[DNAFieldAttribute(19, "char", "stroke_active", 1)]
public char stroke_active;
[DNAFieldAttribute(20, "char", "draw_anchored", 1)]
public char draw_anchored;
[DNAFieldAttribute(21, "char", "do_linear_conversion", 1)]
public char do_linear_conversion;
[DNAFieldAttribute(22, "float", "last_location[3]", 4)]
public float[] last_location = new System.Single[3];
[DNAFieldAttribute(23, "int", "last_hit", 4)]
public int last_hit;
[DNAFieldAttribute(24, "float", "anchored_initial_mouse[2]", 4)]
public float[] anchored_initial_mouse = new System.Single[2];
[DNAFieldAttribute(25, "float", "pixel_radius", 4)]
public float pixel_radius;
[DNAFieldAttribute(26, "float", "initial_pixel_radius", 4)]
public float initial_pixel_radius;
[DNAFieldAttribute(27, "float", "start_pixel_radius", 4)]
public float start_pixel_radius;
[DNAFieldAttribute(28, "float", "size_pressure_value", 4)]
public float size_pressure_value;
[DNAFieldAttribute(29, "float", "tex_mouse[2]", 4)]
public float[] tex_mouse = new System.Single[2];
[DNAFieldAttribute(30, "float", "mask_tex_mouse[2]", 4)]
public float[] mask_tex_mouse = new System.Single[2];
[DNAFieldAttribute(31, "ColorSpace", "*colorspace", 0)]
public ColorSpace ptr_colorspace;
public UnifiedPaintSettings(
int size,