Regenerated all the files

This commit is contained in:
Samuele Lorefice
2025-01-22 20:24:55 +01:00
parent 162f888600
commit bf1eb8201c
939 changed files with 10620 additions and 0 deletions

View File

@@ -11,39 +11,72 @@ using System;
namespace BlendFile.DNA {
using BlendFile;
public class View3DShading {
[DNAFieldAttribute(0, "char", "type", 1)]
public char type;
[DNAFieldAttribute(1, "char", "prev_type", 1)]
public char prev_type;
[DNAFieldAttribute(2, "char", "prev_type_wire", 1)]
public char prev_type_wire;
[DNAFieldAttribute(3, "char", "color_type", 1)]
public char color_type;
[DNAFieldAttribute(4, "short", "flag", 2)]
public short flag;
[DNAFieldAttribute(5, "char", "light", 1)]
public char light;
[DNAFieldAttribute(6, "char", "background_type", 1)]
public char background_type;
[DNAFieldAttribute(7, "char", "cavity_type", 1)]
public char cavity_type;
[DNAFieldAttribute(8, "char", "wire_color_type", 1)]
public char wire_color_type;
[DNAFieldAttribute(9, "char", "use_compositor", 1)]
public char use_compositor;
[DNAFieldAttribute(10, "char", "_pad", 1)]
public char _pad;
[DNAFieldAttribute(11, "char", "studio_light[256]", 1)]
public char[] studio_light = new System.Char[256];
[DNAFieldAttribute(12, "char", "lookdev_light[256]", 1)]
public char[] lookdev_light = new System.Char[256];
[DNAFieldAttribute(13, "char", "matcap[256]", 1)]
public char[] matcap = new System.Char[256];
[DNAFieldAttribute(14, "float", "shadow_intensity", 4)]
public float shadow_intensity;
[DNAFieldAttribute(15, "float", "single_color[3]", 4)]
public float[] single_color = new System.Single[3];
[DNAFieldAttribute(16, "float", "studiolight_rot_z", 4)]
public float studiolight_rot_z;
[DNAFieldAttribute(17, "float", "studiolight_background", 4)]
public float studiolight_background;
[DNAFieldAttribute(18, "float", "studiolight_intensity", 4)]
public float studiolight_intensity;
[DNAFieldAttribute(19, "float", "studiolight_blur", 4)]
public float studiolight_blur;
[DNAFieldAttribute(20, "float", "object_outline_color[3]", 4)]
public float[] object_outline_color = new System.Single[3];
[DNAFieldAttribute(21, "float", "xray_alpha", 4)]
public float xray_alpha;
[DNAFieldAttribute(22, "float", "xray_alpha_wire", 4)]
public float xray_alpha_wire;
[DNAFieldAttribute(23, "float", "cavity_valley_factor", 4)]
public float cavity_valley_factor;
[DNAFieldAttribute(24, "float", "cavity_ridge_factor", 4)]
public float cavity_ridge_factor;
[DNAFieldAttribute(25, "float", "background_color[3]", 4)]
public float[] background_color = new System.Single[3];
[DNAFieldAttribute(26, "float", "curvature_ridge_factor", 4)]
public float curvature_ridge_factor;
[DNAFieldAttribute(27, "float", "curvature_valley_factor", 4)]
public float curvature_valley_factor;
[DNAFieldAttribute(28, "int", "render_pass", 4)]
public int render_pass;
[DNAFieldAttribute(29, "char", "aov_name[64]", 1)]
public char[] aov_name = new System.Char[64];
[DNAFieldAttribute(30, "IDProperty", "*prop", 136)]
public IDProperty ptr_prop;
[DNAFieldAttribute(31, "void", "*_pad2", 0)]
public object ptr__pad2;
public View3DShading(
char type,