Regenerated all the files
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@@ -11,11 +11,16 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public class View3D_Runtime {
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[DNAFieldAttribute(0, "void", "*properties_storage", 0)]
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public object ptr_properties_storage;
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[DNAFieldAttribute(2, "int", "flag", 4)]
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public int flag;
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[DNAFieldAttribute(3, "char", "_pad1[4]", 1)]
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(4, "SceneStats", "*local_stats", 0)]
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public SceneStats ptr_local_stats;
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public View3D_Runtime(object ptr_properties_storage, int flag, char[] _pad1, SceneStats ptr_local_stats) {
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this.ptr_properties_storage = ptr_properties_storage;
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