Regenerated all the files
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@@ -11,15 +11,24 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct WalkNavigation {
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[DNAFieldAttribute(0, "float", "mouse_speed", 4)]
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public float mouse_speed;
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[DNAFieldAttribute(1, "float", "walk_speed", 4)]
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public float walk_speed;
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[DNAFieldAttribute(2, "float", "walk_speed_factor", 4)]
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public float walk_speed_factor;
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[DNAFieldAttribute(3, "float", "view_height", 4)]
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public float view_height;
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[DNAFieldAttribute(4, "float", "jump_height", 4)]
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public float jump_height;
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[DNAFieldAttribute(5, "float", "teleport_time", 4)]
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public float teleport_time;
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[DNAFieldAttribute(6, "short", "flag", 2)]
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public short flag;
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[DNAFieldAttribute(7, "char", "_pad0[6]", 1)]
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public char[] _pad0 = new System.Char[6];
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public WalkNavigation(float mouse_speed, float walk_speed, float walk_speed_factor, float view_height, float jump_height, float teleport_time, short flag, char[] _pad0) {
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this.mouse_speed = mouse_speed;
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