Regenerated all the files
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@@ -11,19 +11,32 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public class WeightAngleGpencilModifierData {
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[DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)]
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public GpencilModifierData modifier;
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[DNAFieldAttribute(1, "char", "target_vgname[64]", 1)]
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public char[] target_vgname = new System.Char[64];
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[DNAFieldAttribute(2, "Material", "*material", 392)]
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public Material ptr_material;
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[DNAFieldAttribute(3, "char", "layername[64]", 1)]
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public char[] layername = new System.Char[64];
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[DNAFieldAttribute(4, "char", "vgname[64]", 1)]
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public char[] vgname = new System.Char[64];
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[DNAFieldAttribute(5, "int", "pass_index", 4)]
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public int pass_index;
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[DNAFieldAttribute(6, "int", "flag", 4)]
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public int flag;
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[DNAFieldAttribute(7, "float", "min_weight", 4)]
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public float min_weight;
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[DNAFieldAttribute(8, "int", "layer_pass", 4)]
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public int layer_pass;
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[DNAFieldAttribute(9, "short", "axis", 2)]
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public short axis;
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[DNAFieldAttribute(10, "short", "space", 2)]
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public short space;
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[DNAFieldAttribute(11, "float", "angle", 4)]
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public float angle;
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public WeightAngleGpencilModifierData(GpencilModifierData modifier, char[] target_vgname, Material ptr_material, char[] layername, char[] vgname, int pass_index, int flag, float min_weight, int layer_pass, short axis, short space, float angle) {
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this.modifier = modifier;
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