Regenerated all the files
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@@ -11,9 +11,12 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct bMotionPathVert {
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[DNAFieldAttribute(0, "float", "co[3]", 4)]
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public float[] co = new System.Single[3];
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[DNAFieldAttribute(1, "int", "flag", 4)]
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public int flag;
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public bMotionPathVert(float[] co, int flag) {
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this.co = co;
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