Regenerated all the files
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@@ -11,22 +11,38 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public class uiList {
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[DNAFieldAttribute(0, "uiList", "*next", 328)]
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public uiList ptr_next;
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[DNAFieldAttribute(1, "uiList", "*prev", 328)]
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public uiList ptr_prev;
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[DNAFieldAttribute(2, "uiListType", "*type", 0)]
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public uiListType ptr_type;
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[DNAFieldAttribute(3, "char", "list_id[128]", 1)]
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public char[] list_id = new System.Char[128];
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[DNAFieldAttribute(4, "int", "layout_type", 4)]
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public int layout_type;
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[DNAFieldAttribute(5, "int", "flag", 4)]
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public int flag;
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[DNAFieldAttribute(6, "int", "list_scroll", 4)]
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public int list_scroll;
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[DNAFieldAttribute(7, "int", "list_grip", 4)]
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public int list_grip;
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[DNAFieldAttribute(8, "int", "list_last_len", 4)]
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public int list_last_len;
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[DNAFieldAttribute(9, "int", "list_last_activei", 4)]
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public int list_last_activei;
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[DNAFieldAttribute(10, "char", "filter_byname[128]", 1)]
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public char[] filter_byname = new System.Char[128];
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[DNAFieldAttribute(11, "int", "filter_flag", 4)]
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public int filter_flag;
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[DNAFieldAttribute(12, "int", "filter_sort_flag", 4)]
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public int filter_sort_flag;
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[DNAFieldAttribute(13, "IDProperty", "*properties", 136)]
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public IDProperty ptr_properties;
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[DNAFieldAttribute(14, "uiListDyn", "*dyn_data", 0)]
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public uiListDyn ptr_dyn_data;
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public uiList(uiList ptr_next, uiList ptr_prev, uiListType ptr_type, char[] list_id, int layout_type, int flag, int list_scroll, int list_grip, int list_last_len, int list_last_activei, char[] filter_byname, int filter_flag, int filter_sort_flag, IDProperty ptr_properties, uiListDyn ptr_dyn_data) {
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this.ptr_next = ptr_next;
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