Regenerated code files
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@@ -35,7 +35,7 @@ namespace BlendFile.DNA {
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public ListBase vertex_group_names;
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[DNAFieldAttribute(4, "float", 9, "pixfactor", "float", false, 280)]
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public float pixfactor;
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[DNAFieldAttribute(16, "float", 10, "line_color[4]", "System.Single[]", false, 284)]
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[DNAArrayAttribute(16, "float", 10, "line_color[4]", "System.Single[]", 4, 284)]
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public float[] line_color = new System.Single[4];
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[DNAFieldAttribute(4, "float", 11, "onion_factor", "float", false, 300)]
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public float onion_factor;
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@@ -47,9 +47,9 @@ namespace BlendFile.DNA {
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public short gstep;
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[DNAFieldAttribute(2, "short", 15, "gstep_next", "short", false, 314)]
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public short gstep_next;
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[DNAFieldAttribute(12, "float", 16, "gcolor_prev[3]", "System.Single[]", false, 316)]
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[DNAArrayAttribute(12, "float", 16, "gcolor_prev[3]", "System.Single[]", 3, 316)]
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public float[] gcolor_prev = new System.Single[3];
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[DNAFieldAttribute(12, "float", 17, "gcolor_next[3]", "System.Single[]", false, 328)]
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[DNAArrayAttribute(12, "float", 17, "gcolor_next[3]", "System.Single[]", 3, 328)]
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public float[] gcolor_next = new System.Single[3];
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[DNAFieldAttribute(4, "float", 18, "zdepth_offset", "float", false, 340)]
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public float zdepth_offset;
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@@ -61,7 +61,7 @@ namespace BlendFile.DNA {
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public short totlayer;
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[DNAFieldAttribute(2, "short", 22, "totframe", "short", false, 356)]
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public short totframe;
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[DNAFieldAttribute(6, "char", 23, "_pad2[6]", "System.Char[]", false, 358)]
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[DNAArrayAttribute(6, "char", 23, "_pad2[6]", "System.Char[]", 6, 358)]
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public char[] _pad2 = new System.Char[6];
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[DNAFieldAttribute(4, "int", 24, "totstroke", "int", false, 364)]
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public int totstroke;
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