Added Generation Output
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18
BlendFile/DNA/Camera_Runtime.cs
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18
BlendFile/DNA/Camera_Runtime.cs
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// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public struct Camera_Runtime {
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public float[,,] drw_corners = new System.Single[2][4][2];
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public float[,] drw_tria = new System.Single[2][2];
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public float[] drw_depth = new System.Single[2];
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public float[,] drw_focusmat = new System.Single[4][4];
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public float[,] drw_normalmat = new System.Single[4][4];
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public Camera_Runtime(float[,,] drw_corners, float[,] drw_tria, float[] drw_depth, float[,] drw_focusmat, float[,] drw_normalmat) {
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this.drw_corners = drw_corners;
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this.drw_tria = drw_tria;
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this.drw_depth = drw_depth;
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this.drw_focusmat = drw_focusmat;
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this.drw_normalmat = drw_normalmat;
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}
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}
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}
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