Added Generation Output
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16
BlendFile/DNA/NodeShaderVectTransform.cs
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16
BlendFile/DNA/NodeShaderVectTransform.cs
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// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public struct NodeShaderVectTransform {
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public int type;
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public int convert_from;
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public int convert_to;
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public char[] _pad = new System.Char[4];
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public NodeShaderVectTransform(int type, int convert_from, int convert_to, char[] _pad) {
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this.type = type;
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this.convert_from = convert_from;
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this.convert_to = convert_to;
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this._pad = _pad;
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}
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}
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}
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