Added Generation Output
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68
BlendFile/DNA/SolidifyModifierData.cs
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68
BlendFile/DNA/SolidifyModifierData.cs
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// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public struct SolidifyModifierData {
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public ModifierData modifier;
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public char[] defgrp_name = new System.Char[64];
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public char[] shell_defgrp_name = new System.Char[64];
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public char[] rim_defgrp_name = new System.Char[64];
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public float offset;
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public float offset_fac;
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public float offset_fac_vg;
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public float offset_clamp;
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public char mode;
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public char nonmanifold_offset_mode;
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public char nonmanifold_boundary_mode;
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public char _pad;
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public float crease_inner;
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public float crease_outer;
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public float crease_rim;
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public int flag;
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public short mat_ofs;
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public short mat_ofs_rim;
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public float merge_tolerance;
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public float bevel_convex;
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public SolidifyModifierData(
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ModifierData modifier,
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char[] defgrp_name,
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char[] shell_defgrp_name,
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char[] rim_defgrp_name,
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float offset,
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float offset_fac,
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float offset_fac_vg,
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float offset_clamp,
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char mode,
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char nonmanifold_offset_mode,
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char nonmanifold_boundary_mode,
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char _pad,
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float crease_inner,
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float crease_outer,
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float crease_rim,
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int flag,
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short mat_ofs,
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short mat_ofs_rim,
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float merge_tolerance,
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float bevel_convex) {
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this.modifier = modifier;
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this.defgrp_name = defgrp_name;
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this.shell_defgrp_name = shell_defgrp_name;
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this.rim_defgrp_name = rim_defgrp_name;
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this.offset = offset;
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this.offset_fac = offset_fac;
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this.offset_fac_vg = offset_fac_vg;
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this.offset_clamp = offset_clamp;
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this.mode = mode;
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this.nonmanifold_offset_mode = nonmanifold_offset_mode;
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this.nonmanifold_boundary_mode = nonmanifold_boundary_mode;
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this._pad = _pad;
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this.crease_inner = crease_inner;
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this.crease_outer = crease_outer;
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this.crease_rim = crease_rim;
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this.flag = flag;
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this.mat_ofs = mat_ofs;
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this.mat_ofs_rim = mat_ofs_rim;
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this.merge_tolerance = merge_tolerance;
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this.bevel_convex = bevel_convex;
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}
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}
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}
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