Added Generation Output
This commit is contained in:
32
BlendFile/DNA/uiWidgetStateColors.cs
Normal file
32
BlendFile/DNA/uiWidgetStateColors.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
|
||||
namespace BlendFile.DNA {
|
||||
|
||||
public struct uiWidgetStateColors {
|
||||
public char[] inner_anim = new System.Char[4];
|
||||
public char[] inner_anim_sel = new System.Char[4];
|
||||
public char[] inner_key = new System.Char[4];
|
||||
public char[] inner_key_sel = new System.Char[4];
|
||||
public char[] inner_driven = new System.Char[4];
|
||||
public char[] inner_driven_sel = new System.Char[4];
|
||||
public char[] inner_overridden = new System.Char[4];
|
||||
public char[] inner_overridden_sel = new System.Char[4];
|
||||
public char[] inner_changed = new System.Char[4];
|
||||
public char[] inner_changed_sel = new System.Char[4];
|
||||
public float blend;
|
||||
public char[] _pad0 = new System.Char[4];
|
||||
public uiWidgetStateColors(char[] inner_anim, char[] inner_anim_sel, char[] inner_key, char[] inner_key_sel, char[] inner_driven, char[] inner_driven_sel, char[] inner_overridden, char[] inner_overridden_sel, char[] inner_changed, char[] inner_changed_sel, float blend, char[] _pad0) {
|
||||
this.inner_anim = inner_anim;
|
||||
this.inner_anim_sel = inner_anim_sel;
|
||||
this.inner_key = inner_key;
|
||||
this.inner_key_sel = inner_key_sel;
|
||||
this.inner_driven = inner_driven;
|
||||
this.inner_driven_sel = inner_driven_sel;
|
||||
this.inner_overridden = inner_overridden;
|
||||
this.inner_overridden_sel = inner_overridden_sel;
|
||||
this.inner_changed = inner_changed;
|
||||
this.inner_changed_sel = inner_changed_sel;
|
||||
this.blend = blend;
|
||||
this._pad0 = _pad0;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user