44 lines
1.5 KiB
C#
44 lines
1.5 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using BlendFile.CompatTypes;
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using System;
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// Automatically generated by BlenderSharp at 22/01/2025 02:33:14
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namespace BlendFile.DNA {
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public class bConstraintTarget {
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public bConstraintTarget ptr_next;
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public bConstraintTarget ptr_prev;
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public Object ptr_tar;
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public char[] subtarget = new System.Char[64];
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public float[,] matrix = new System.Single[4][4];
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public short space;
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public short flag;
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public short type;
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public short rotOrder;
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public float weight;
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public char[] _pad = new System.Char[4];
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public bConstraintTarget(bConstraintTarget ptr_next, bConstraintTarget ptr_prev, Object ptr_tar, char[] subtarget, float[,] matrix, short space, short flag, short type, short rotOrder, float weight, char[] _pad) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.ptr_tar = ptr_tar;
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this.subtarget = subtarget;
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this.matrix = matrix;
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this.space = space;
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this.flag = flag;
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this.type = type;
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this.rotOrder = rotOrder;
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this.weight = weight;
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this._pad = _pad;
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}
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}
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}
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