Files
BlenderSharp/BlendFile/DNA/WaveEff.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

68 lines
2.0 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public class WaveEff {
public WaveEff ptr_next;
public WaveEff ptr_prev;
public short type;
public short flag;
public short buttype;
public short stype;
public float startx;
public float starty;
public float height;
public float width;
public float narrow;
public float speed;
public float minfac;
public float damp;
public float timeoffs;
public float lifetime;
public WaveEff(
WaveEff ptr_next,
WaveEff ptr_prev,
short type,
short flag,
short buttype,
short stype,
float startx,
float starty,
float height,
float width,
float narrow,
float speed,
float minfac,
float damp,
float timeoffs,
float lifetime) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.type = type;
this.flag = flag;
this.buttype = buttype;
this.stype = stype;
this.startx = startx;
this.starty = starty;
this.height = height;
this.width = width;
this.narrow = narrow;
this.speed = speed;
this.minfac = minfac;
this.damp = damp;
this.timeoffs = timeoffs;
this.lifetime = lifetime;
}
}
}