Files
BlenderSharp/BlendFile/DNA/LightLinkingRuntime.cs
2025-01-22 17:40:14 +01:00

31 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
namespace BlendFile.DNA {
public struct LightLinkingRuntime {
public uint64_t light_set_membership;
public uint64_t shadow_set_membership;
public uchar receiver_light_set;
public uchar blocker_shadow_set;
public uchar[] _pad = new uchar[6];
public LightLinkingRuntime(uint64_t light_set_membership, uint64_t shadow_set_membership, uchar receiver_light_set, uchar blocker_shadow_set, uchar[] _pad) {
this.light_set_membership = light_set_membership;
this.shadow_set_membership = shadow_set_membership;
this.receiver_light_set = receiver_light_set;
this.blocker_shadow_set = blocker_shadow_set;
this._pad = _pad;
}
}
}