Files
BlenderSharp/BlendFile/DNA/FileFolderHistory.cs

48 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(942, "FileFolderHistory")]
public class FileFolderHistory {
[DNAFieldAttribute(0, "FileFolderLists", "*next", 0)]
public FileFolderLists ptr_next;
[DNAFieldAttribute(1, "FileFolderLists", "*prev", 0)]
public FileFolderLists ptr_prev;
[DNAFieldAttribute(2, "char", "browse_mode", 1)]
public char browse_mode;
[DNAFieldAttribute(3, "char", "_pad[7]", 1)]
public char[] _pad = new System.Char[7];
[DNAFieldAttribute(4, "ListBase", "folders_prev", 16)]
public ListBase folders_prev;
[DNAFieldAttribute(5, "ListBase", "folders_next", 16)]
public ListBase folders_next;
public FileFolderHistory() {
this.ptr_next = default;
this.ptr_prev = default;
this.browse_mode = default;
this._pad = default;
this.folders_prev = default;
this.folders_next = default;
}
public FileFolderHistory(FileFolderLists ptr_next, FileFolderLists ptr_prev, char browse_mode, char[] _pad, ListBase folders_prev, ListBase folders_next) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.browse_mode = browse_mode;
this._pad = _pad;
this.folders_prev = folders_prev;
this.folders_next = folders_next;
}
}
}