Files
BlenderSharp/BlendFile/DNA/MetaElem.cs

79 lines
2.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 01/22/2025 16:57:57
namespace BlendFile.DNA {
public class MetaElem {
public MetaElem ptr_next;
public MetaElem ptr_prev;
public BoundBox ptr_bb;
public short type;
public short flag;
public char[] _pad = new System.Char[4];
public float x;
public float y;
public float z;
public float[] quat = new System.Single[4];
public float expx;
public float expy;
public float expz;
public float rad;
public float rad2;
public float s;
public float len;
public float ptr_mat;
public float ptr_imat;
public MetaElem(
MetaElem ptr_next,
MetaElem ptr_prev,
BoundBox ptr_bb,
short type,
short flag,
char[] _pad,
float x,
float y,
float z,
float[] quat,
float expx,
float expy,
float expz,
float rad,
float rad2,
float s,
float len,
float ptr_mat,
float ptr_imat) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_bb = ptr_bb;
this.type = type;
this.flag = flag;
this._pad = _pad;
this.x = x;
this.y = y;
this.z = z;
this.quat = quat;
this.expx = expx;
this.expy = expy;
this.expz = expz;
this.rad = rad;
this.rad2 = rad2;
this.s = s;
this.len = len;
this.ptr_mat = ptr_mat;
this.ptr_imat = ptr_imat;
}
}
}