Files
BlenderSharp/BlendFile/DNA/NodeShaderTangent.cs

28 lines
862 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 01/22/2025 16:57:57
namespace BlendFile.DNA {
public struct NodeShaderTangent {
public int direction_type;
public int axis;
public char[] uv_map = new System.Char[64];
public NodeShaderTangent(int direction_type, int axis, char[] uv_map) {
this.direction_type = direction_type;
this.axis = axis;
this.uv_map = uv_map;
}
}
}