34 lines
1.1 KiB
C#
34 lines
1.1 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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public struct BlurShaderFxData {
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public ShaderFxData shaderfx;
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public float[] radius = new System.Single[2];
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public int flag;
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public int samples;
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public float rotation;
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public char[] _pad = new System.Char[4];
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public ShaderFxData_Runtime runtime;
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public BlurShaderFxData(ShaderFxData shaderfx, float[] radius, int flag, int samples, float rotation, char[] _pad, ShaderFxData_Runtime runtime) {
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this.shaderfx = shaderfx;
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this.radius = radius;
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this.flag = flag;
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this.samples = samples;
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this.rotation = rotation;
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this._pad = _pad;
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this.runtime = runtime;
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}
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}
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}
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