Files
BlenderSharp/BlendFile/DNA/EffectorWeights.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

30 lines
965 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public class EffectorWeights {
public Collection ptr_group;
public float[] weight = new System.Single[14];
public float global_gravity;
public short flag;
public char[] _pad = new System.Char[2];
public EffectorWeights(Collection ptr_group, float[] weight, float global_gravity, short flag, char[] _pad) {
this.ptr_group = ptr_group;
this.weight = weight;
this.global_gravity = global_gravity;
this.flag = flag;
this._pad = _pad;
}
}
}