Files
BlenderSharp/BlendFile/DNA/GreasePencilOffsetModifierData.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

50 lines
2.0 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public class GreasePencilOffsetModifierData {
public ModifierData modifier;
public GreasePencilModifierInfluenceData influence;
public int flag;
public int offset_mode;
public float[] loc = new System.Single[3];
public float[] rot = new System.Single[3];
public float[] scale = new System.Single[3];
public float[] stroke_loc = new System.Single[3];
public float[] stroke_rot = new System.Single[3];
public float[] stroke_scale = new System.Single[3];
public int seed;
public int stroke_step;
public int stroke_start_offset;
public char[] _pad1 = new System.Char[4];
public object ptr__pad2;
public GreasePencilOffsetModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, int offset_mode, float[] loc, float[] rot, float[] scale, float[] stroke_loc, float[] stroke_rot, float[] stroke_scale, int seed, int stroke_step, int stroke_start_offset, char[] _pad1, object ptr__pad2) {
this.modifier = modifier;
this.influence = influence;
this.flag = flag;
this.offset_mode = offset_mode;
this.loc = loc;
this.rot = rot;
this.scale = scale;
this.stroke_loc = stroke_loc;
this.stroke_rot = stroke_rot;
this.stroke_scale = stroke_scale;
this.seed = seed;
this.stroke_step = stroke_step;
this.stroke_start_offset = stroke_start_offset;
this._pad1 = _pad1;
this.ptr__pad2 = ptr__pad2;
}
}
}