Files
BlenderSharp/BlendFile/DNA/Paint_Runtime.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

26 lines
754 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public struct Paint_Runtime {
public int initialized;
public short ob_mode;
public char[] _pad = new System.Char[2];
public Paint_Runtime(int initialized, short ob_mode, char[] _pad) {
this.initialized = initialized;
this.ob_mode = ob_mode;
this._pad = _pad;
}
}
}