Files
BlenderSharp/BlendFile/DNA/SkinModifierData.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

30 lines
972 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public struct SkinModifierData {
public ModifierData modifier;
public float branch_smoothing;
public char flag;
public char symmetry_axes;
public char[] _pad = new System.Char[2];
public SkinModifierData(ModifierData modifier, float branch_smoothing, char flag, char symmetry_axes, char[] _pad) {
this.modifier = modifier;
this.branch_smoothing = branch_smoothing;
this.flag = flag;
this.symmetry_axes = symmetry_axes;
this._pad = _pad;
}
}
}