36 lines
1.3 KiB
C#
36 lines
1.3 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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public class bNodeTreePath {
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public bNodeTreePath ptr_next;
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public bNodeTreePath ptr_prev;
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public bNodeTree ptr_nodetree;
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public bNodeInstanceKey parent_key;
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public char[] _pad = new System.Char[4];
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public float[] view_center = new System.Single[2];
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public char[] node_name = new System.Char[64];
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public char[] display_name = new System.Char[64];
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public bNodeTreePath(bNodeTreePath ptr_next, bNodeTreePath ptr_prev, bNodeTree ptr_nodetree, bNodeInstanceKey parent_key, char[] _pad, float[] view_center, char[] node_name, char[] display_name) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.ptr_nodetree = ptr_nodetree;
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this.parent_key = parent_key;
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this._pad = _pad;
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this.view_center = view_center;
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this.node_name = node_name;
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this.display_name = display_name;
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}
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}
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}
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