Files
BlenderSharp/BlendFile/DNA/BrushCurvesSculptSettings.cs
Samuele Lorefice 9a949dbeab Added Type stubbing
2025-01-22 17:56:49 +01:00

43 lines
1.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
namespace BlendFile.DNA {
public class BrushCurvesSculptSettings {
public int add_amount;
public int points_per_curve;
public int flag;
public float minimum_length;
public float curve_length;
public float minimum_distance;
public float curve_radius;
public int density_add_attempts;
public byte density_mode;
public char[] _pad = new System.Char[7];
public CurveMapping ptr_curve_parameter_falloff;
public BrushCurvesSculptSettings(int add_amount, int points_per_curve, int flag, float minimum_length, float curve_length, float minimum_distance, float curve_radius, int density_add_attempts, byte density_mode, char[] _pad, CurveMapping ptr_curve_parameter_falloff) {
this.add_amount = add_amount;
this.points_per_curve = points_per_curve;
this.flag = flag;
this.minimum_length = minimum_length;
this.curve_length = curve_length;
this.minimum_distance = minimum_distance;
this.curve_radius = curve_radius;
this.density_add_attempts = density_add_attempts;
this.density_mode = density_mode;
this._pad = _pad;
this.ptr_curve_parameter_falloff = ptr_curve_parameter_falloff;
}
}
}