Files
BlenderSharp/BlendFile/DNA/MovieTrackingMarker.cs
2025-03-11 19:12:04 +01:00

48 lines
1.9 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(560, "MovieTrackingMarker", 64)]
public class MovieTrackingMarker {
[DNAArrayAttribute(8, "float", 0, "pos[2]", "System.Single[]", 2, 0)]
public float[] pos = new System.Single[2];
[DNAArrayAttribute(32, "float", 1, "pattern_corners[4][2]", "System.Single[,]", 6, 8)]
public float[,] pattern_corners = new System.Single[4,2];
[DNAArrayAttribute(8, "float", 2, "search_min[2]", "System.Single[]", 2, 40)]
public float[] search_min = new System.Single[2];
[DNAArrayAttribute(8, "float", 3, "search_max[2]", "System.Single[]", 2, 48)]
public float[] search_max = new System.Single[2];
[DNAFieldAttribute(4, "int", 4, "framenr", "int", false, 56)]
public int framenr;
[DNAFieldAttribute(4, "int", 5, "flag", "int", false, 60)]
public int flag;
public MovieTrackingMarker() {
this.pos = default;
this.pattern_corners = default;
this.search_min = default;
this.search_max = default;
this.framenr = default;
this.flag = default;
}
public MovieTrackingMarker(float[] pos, float[,] pattern_corners, float[] search_min, float[] search_max, int framenr, int flag) {
this.pos = pos;
this.pattern_corners = pattern_corners;
this.search_min = search_min;
this.search_max = search_max;
this.framenr = framenr;
this.flag = flag;
}
}
}