Files
BlenderSharp/BlendFile/DNA/AssetLibraryReference.cs
2025-01-22 20:24:55 +01:00

30 lines
989 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
public struct AssetLibraryReference {
[DNAFieldAttribute(0, "short", "type", 2)]
public short type;
[DNAFieldAttribute(1, "char", "_pad1[2]", 1)]
public char[] _pad1 = new System.Char[2];
[DNAFieldAttribute(2, "int", "custom_library_index", 4)]
public int custom_library_index;
public AssetLibraryReference(short type, char[] _pad1, int custom_library_index) {
this.type = type;
this._pad1 = _pad1;
this.custom_library_index = custom_library_index;
}
}
}