Files
BlenderSharp/BlendFile/DNA/NodeDBlurData.cs
2025-01-22 20:24:55 +01:00

45 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
public struct NodeDBlurData {
[DNAFieldAttribute(0, "float", "center_x", 4)]
public float center_x;
[DNAFieldAttribute(1, "float", "center_y", 4)]
public float center_y;
[DNAFieldAttribute(2, "float", "distance", 4)]
public float distance;
[DNAFieldAttribute(3, "float", "angle", 4)]
public float angle;
[DNAFieldAttribute(4, "float", "spin", 4)]
public float spin;
[DNAFieldAttribute(5, "float", "zoom", 4)]
public float zoom;
[DNAFieldAttribute(6, "short", "iter", 2)]
public short iter;
[DNAFieldAttribute(7, "char", "_pad[2]", 1)]
public char[] _pad = new System.Char[2];
public NodeDBlurData(float center_x, float center_y, float distance, float angle, float spin, float zoom, short iter, char[] _pad) {
this.center_x = center_x;
this.center_y = center_y;
this.distance = distance;
this.angle = angle;
this.spin = spin;
this.zoom = zoom;
this.iter = iter;
this._pad = _pad;
}
}
}